Sunday, October 26, 2008

Death of the sims

I suppose first this is a bit abrupt, perhaps it's just it's late at night and I've gone nuts, or perhaps I just felt the need to write. Anyways I suppose first I was going to review everything I pirated from the internets. Then secondly I suppose I blog about things I'm thinking about, not my life since I covet privacy a bit too much.

Anyways, I suppose I'll just get started:

The death of the "Sims" series, it seems a bit too impending. Okay, what inspired me to start this? I did not know that "D-gamer" some sort of disney gaming membership majig is integrated with "Simanimals", and it isn't a disney specific game. Guess who's in charge of it? EA? Yes you guessed right!

I have some sympathy for maxis and will wright. Long ago there was a point where they were just a small company and had the big hit simcity. I'm not sure if the sims was under electronic arts after the buyout already.

But hey, those games were great weren't they? I mean even though I'm spoiled with nice graphics, I actually liked the original simcity once I tried it out. 3000 is my favorite etc. but, to the point, those were great and such, so what happens when EA finds out the sims is the best selling game of all time?

Will Wright is the new gaming messiah! Let's make him give us everything so we'll make more money! Let's just rush it since he's that great! Backing into another subject of the sim-line: Spore. Spore I admit was a game I was hyped about. I wanted to love it. The presentations were grand. But then wha--? We have a new spore? Aimed at "casual gamers"? Pulling another rule from nintendo: Let's target the audience now! Plan ahead later!

Now, face it, people who barely want to be hardcore leaning on the "Popcap" gamer as I suppose I will coin it, love it since it embraces their odd love of a Mr. Potato-head style creator and makes a shiny appearance in game. They all love it, but me being the original audience is pissed off.

So there's one more rushed sim flop. I mean it has barely -any- content in the way of game playing. But the original was so smooth and polished and felt like real evolution not a clunky "LETS STICK MOAR PARTS ON" Sort of a deal.

But hey, it sold well right guys? Let's make another few things to make those people cash in to us who loved the sims! Like Mysims! And Mysims party! Mysims kingdom! Cute and creepy parts expansion pack for spore! SPORE SPACE EXPLORATION PACK! THE URBZ! THE BARELY WORKED ON AND NOW EVEN MORE FUTILEY DEVELOPED SIMS 3!

The list goes -on and on-. People hate the expansion things yes, but I feel the real people feeling the burn soon will be electronic arts. They've made their cash and such, but they've sucked almost all life out of the sims series. Even the sims 3 has the sims reduced to four stats. What happened to the micromanagement we so longed for? Replaced by a mechanism so stupid that you could make your sims rich by just pressing the left button repeatedly.

It is that all this rambling gathers to my point: The sims and it's fifteen offspring parshially developed by EA's maxis department and mostly not have little or no quality and are being rushed quickly. The concepts grow unoriginal, and it seems like an excuse for people to buy them. I believe the sims have little life left in them, good riddance I say. Good riddance.

Adieu,
Dr. Random

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